Public source · Fusion add-in

Joystick Control

Pan, orbit and zoom a model with a gamepad.

Joystick Control maps compatible controllers to the Fusion viewport, with adjustable sensitivity, deadzones and response curves.

Why it matters

A joystick provides another way to navigate around a 3D model, using sticks, triggers and view buttons.

Controls for navigating the model

  1. Left stick: pan; right stick: orbit with Xbox-style defaults.
  2. Triggers: zoom; buttons and D-pad: standard views.
  3. Right Joy-Con profile: stick navigation with modifier buttons for pan and zoom.

Install as a Fusion add-in

  1. Download and unzip the repository.
  2. Open Fusion’s Scripts and Add-Ins panel, then select Add-Ins.
  3. Add the repository folder and optionally enable Run on Startup.
  4. Use Joystick Settings to adjust the response.

Get started

Install with the project documentation.

Check the current requirements and known limitations before installing.